TY - JOUR
T1 - Smartphone gaming is associated with pedestrians' head-turning performances
T2 - An observational study of street-crossing behaviors at uncontrolled intersection in Taipei
AU - Chen, Ping Ling
AU - Pai, Chih Wei
N1 - Publisher Copyright:
© 2018 Taylor & Francis Group, LLC.
PY - 2018/1/2
Y1 - 2018/1/2
N2 - Pedestrians' head-turning behaviors are crucial to navigating streets safely. This research investigates the effects of phone use on pedestrians' street-crossing behaviors at an uncontrolled intersection where head-turning performances are important to identify a gap among the oncoming traffic. A field study using video cameras was conducted for evaluating pedestrians' head-turning behaviors (e.g., head-turning frequency, not looking at traffic before crossing, looking at the wrong traffic side), crossing time, and sudden movement while they were engaging in various smartphone activities (e.g., calling, texting, gaming, and listening to music). Data such as phone features, distraction types, and personal attributes of the pedestrians were obtained in the interviews conducted after pedestrians had completed crossing the street. The results indicate that the unsafe crossing behaviors (e.g., sudden movement, fewer head-turning frequencies, not looking at traffic before crossing, not looking at left side of traffic first) were more prevalent among those gaming with “Pokemon Go.” Web surfing appears to be the 2nd risky distraction event following gaming with “Pokemon Go.” Logistic regression models reveal several important correlates of unsafe crossing behaviors: being a student, large phone screen (5 in. or larger), and having un-restricted 4G Internet data allowance. The current research recommends that “Pokemon Go” gaming be prohibited while crossing the street.
AB - Pedestrians' head-turning behaviors are crucial to navigating streets safely. This research investigates the effects of phone use on pedestrians' street-crossing behaviors at an uncontrolled intersection where head-turning performances are important to identify a gap among the oncoming traffic. A field study using video cameras was conducted for evaluating pedestrians' head-turning behaviors (e.g., head-turning frequency, not looking at traffic before crossing, looking at the wrong traffic side), crossing time, and sudden movement while they were engaging in various smartphone activities (e.g., calling, texting, gaming, and listening to music). Data such as phone features, distraction types, and personal attributes of the pedestrians were obtained in the interviews conducted after pedestrians had completed crossing the street. The results indicate that the unsafe crossing behaviors (e.g., sudden movement, fewer head-turning frequencies, not looking at traffic before crossing, not looking at left side of traffic first) were more prevalent among those gaming with “Pokemon Go.” Web surfing appears to be the 2nd risky distraction event following gaming with “Pokemon Go.” Logistic regression models reveal several important correlates of unsafe crossing behaviors: being a student, large phone screen (5 in. or larger), and having un-restricted 4G Internet data allowance. The current research recommends that “Pokemon Go” gaming be prohibited while crossing the street.
KW - gaming
KW - Head-turning behaviors
KW - pedestrian safety
KW - smartphone
KW - uncontrolled intersection
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U2 - 10.1080/15568318.2017.1321706
DO - 10.1080/15568318.2017.1321706
M3 - Article
AN - SCOPUS:85020189346
SN - 1556-8318
VL - 12
SP - 12
EP - 18
JO - International Journal of Sustainable Transportation
JF - International Journal of Sustainable Transportation
IS - 1
ER -