Preparation-before-competition: Designing a game-based environment to facilitate making effort before pet-competitive stage

Calvin C.Y. Liao, Zhi Hong Chen, Hercy N.H. Cheng, Tak Wai Chan

研究成果: 書貢獻/報告類型會議貢獻

1 引文 斯高帕斯(Scopus)

摘要

Although competitive games have multi-fold benefits to students' learning, such as motivation, satisfaction, and effectiveness, inappropriate competitive learning activities may have some negative impacts on students. From the literature, the authors have identified three main strategies which may reduce the negative impacts in competition game. However, because these strategies target only at the design of competition, the learning effects is limited. In fact, learning also happens in the preparation before competition. Hence, this study adopts preparation-before-competition approach to foster the habit of endeavor. That is, students make more effort to learn; they will win more easily. An animal companion system, entitled My-Pet-Trainer system, was implemented according to such approach. The system encourages students to improve their learning in the preparation stage where the virtual pets represent students' open learner models before the competition stage. In addition, the paper also considers the symbiosis and emotional relationship with virtual pets to maintain long-term interactions.

原文英語
主出版物標題DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
頁面171-175
頁數5
DOIs
出版狀態已發佈 - 2010
對外發佈
事件3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010 - Kaohsiung, 臺灣
持續時間: 4月 12 20104月 16 2010

出版系列

名字DIGITEL 2010 - The 3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning

會議

會議3rd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2010
國家/地區臺灣
城市Kaohsiung
期間4/12/104/16/10

ASJC Scopus subject areas

  • 電腦繪圖與電腦輔助設計
  • 人機介面
  • 軟體

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