Math detective: Digital game-based mathematical error dectection, correction and explanation

Hercy N.H. Cheng, Yi Ju Lin, Meng Wang, Tak Wai Chan

研究成果: 書貢獻/報告類型會議貢獻

3 引文 斯高帕斯(Scopus)

摘要

Students may inevitably make errors when learning mathematics. We should positively regard these errors, which could be used as a valuable learning resource. For this reason, this study designed a computer-based learning game, called Math Detective. The game comprised a learning process of error detection, correction and explanation. In this game, students can play the role of detectives to find out errors in multiplication and figure out the reasons. A questionnaire was carried out to preliminarily evaluate students' opinions about their own performance in the activity and the functions of the system. Although the results did not show any tendency for their self-rated performance, students thought the functions of the system helped them a lot. Even so, more design on assisting them to explain errors still needed to be provided and investigated in the future.

原文英語
主出版物標題Proceedings - IEEE 15th International Conference on Advanced Learning Technologies
主出版物子標題Advanced Technologies for Supporting Open Access to Formal and Informal Learning, ICALT 2015
編輯Nian-Shing Chen, Tzu-Chien Liu, Kinshuk, Ronghuai Huang, Gwo-Jen Hwang, Demetrios G. Sampson, Chin-Chung Tsai
發行者Institute of Electrical and Electronics Engineers Inc.
頁面122-126
頁數5
ISBN(電子)9781467373333
DOIs
出版狀態已發佈 - 9月 14 2015
對外發佈
事件15th IEEE International Conference on Advanced Learning Technologies, ICALT 2015 - Hualien, 台灣
持續時間: 7月 6 20157月 9 2015

出版系列

名字Proceedings - IEEE 15th International Conference on Advanced Learning Technologies: Advanced Technologies for Supporting Open Access to Formal and Informal Learning, ICALT 2015

會議

會議15th IEEE International Conference on Advanced Learning Technologies, ICALT 2015
國家/地區台灣
城市Hualien
期間7/6/157/9/15

ASJC Scopus subject areas

  • 電腦科學應用
  • 實驗與認知心理學
  • 電腦網路與通信
  • 人機介面
  • 教育

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