摘要
Virtual reality (VR), a computer-generated interactive environment, is provided to a user by projecting a peripheral image onto environmental surfaces. VR has an advantage of enhancing the immersive experience. Nowadays, VR has been widely applied in tourism and cultural experience. On the other hand, a recent integration of electroencephalography-based (EEG-based) brain-computer interface (BCI) and VR is capable of promoting the immersive virtual experience. Therefore, our study aims to propose an integrative framework to implement EEG-based BCI in a VR game to advance the cultural experience. A room escape game in a Tainan temple is created. EEG signals arc recorded while users arc playing the game. The online analyses of EEG signals arc used to interact with the VR display. This integrative framework can result in a better experience than the conventional setup.
| 原文 | 英語 |
|---|---|
| 主出版物標題 | 2020 IEEE International Conference on Visual Communications and Image Processing, VCIP 2020 |
| 發行者 | Institute of Electrical and Electronics Engineers Inc. |
| 頁面 | 351-354 |
| 頁數 | 4 |
| ISBN(電子) | 9781728180670 |
| DOIs | |
| 出版狀態 | 已發佈 - 12月 1 2020 |
| 對外發佈 | 是 |
| 事件 | 2020 IEEE International Conference on Visual Communications and Image Processing, VCIP 2020 - Virtual, Macau, 中國 持續時間: 12月 1 2020 → 12月 4 2020 |
出版系列
| 名字 | 2020 IEEE International Conference on Visual Communications and Image Processing, VCIP 2020 |
|---|
會議
| 會議 | 2020 IEEE International Conference on Visual Communications and Image Processing, VCIP 2020 |
|---|---|
| 國家/地區 | 中國 |
| 城市 | Virtual, Macau |
| 期間 | 12/1/20 → 12/4/20 |
UN SDG
此研究成果有助於以下永續發展目標
-
SDG 12 負責任的消費與生產
ASJC Scopus subject areas
- 電腦網路與通信
- 訊號處理
- 媒體技術
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