Abstract
Over the years, golf has been a popular competitive sport and recreational pastime in the wor1d. Along with these jumps in technology, researchers have contributed to the basic understanding of how a proper swing is orchestrated and how this swing may be altered to either enhance or hamper performance. The purpose of this study is to collect professional golfers', kinematics during their golf swing. Using the technique of neural network is hoped to identify the motion pattern of golf swing. This study developed a computer-aided learning interface, there were twelve input nodes in the input layer, including anthropometric variables, club type and club speed. It can predict an optimal posture and show your learning strategy individually. This preliminary system might provide beginners a basic model to improve their learning for swing
Translated title of the contribution | A Preliminary Model of the Computer-Based Instructional System for Golf Swing |
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Original language | Chinese (Traditional) |
Pages (from-to) | 25-30 |
Number of pages | 6 |
Journal | 人因工程學刊 |
Volume | 7 |
Issue number | 1 |
Publication status | Published - 2005 |