Number jigsaw puzzle: A mathematical puzzle game for facilitating players' problem-solving strategies

Owen W.S. Huang, Hercy N.H. Cheng, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

19 Citations (Scopus)

Abstract

Puzzles can be regarded as problem-solving games, in which players have to solve the obstacle they confront. Solving puzzles helps players to foster logical thinking and to facilitate problem-solving strategies. In this paper, we base on four puzzle games, Magic Square, Jigsaw Puzzle, Sudoku, and Kakuro, and then we design a number puzzle game, called Number Jigsaw Puzzle (NJP). In solving NJP, players could construct their problem-solving strategies according to their previous knowledge. A pilot study was conducted to investigate what strategies the players would use in solving NJP. The result shows that the five different strategies had been found in the pilot study.

Original languageEnglish
Title of host publicationProceedings - DIGITEL 2007
Subtitle of host publicationFirst IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Pages130-134
Number of pages5
DOIs
Publication statusPublished - 2007
Externally publishedYes
EventDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning - Jhongli City, Taiwan
Duration: Mar 26 2007Mar 28 2007

Publication series

NameProceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning

Conference

ConferenceDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Country/TerritoryTaiwan
CityJhongli City
Period3/26/073/28/07

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Software

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