TY - GEN
T1 - Investigating the fluidity of performance in an educational digital game
AU - Cheng, Hercy N.H.
AU - Liao, Calvin C.Y.
AU - Wu, Winston M.C.
AU - Chan, Tak Wai
PY - 2012
Y1 - 2012
N2 - In schooling, high-ability students in a classroom always perform better, whereas low-ability students often perform worse. The stability of performance may hurt students affects. However, students are engaged in games that they are playing. In most cases, they sometimes win and sometimes lose. This study terms such a property of games as the fluidity of performance. Furthermore, this study aims to define the fluidity of performance, and to analyze it in an educational game, which may suggest further investigation.
AB - In schooling, high-ability students in a classroom always perform better, whereas low-ability students often perform worse. The stability of performance may hurt students affects. However, students are engaged in games that they are playing. In most cases, they sometimes win and sometimes lose. This study terms such a property of games as the fluidity of performance. Furthermore, this study aims to define the fluidity of performance, and to analyze it in an educational game, which may suggest further investigation.
KW - actual performance
KW - perceived performance
KW - the fluidtiy of performance
UR - http://www.scopus.com/inward/record.url?scp=84860825464&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84860825464&partnerID=8YFLogxK
U2 - 10.1109/DIGITEL.2012.21
DO - 10.1109/DIGITEL.2012.21
M3 - Conference contribution
AN - SCOPUS:84860825464
SN - 9780769546636
T3 - Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012
SP - 77
EP - 83
BT - Proceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012
T2 - 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012
Y2 - 27 March 2012 through 30 March 2012
ER -