Investigating the fluidity of performance in an educational digital game

Hercy N.H. Cheng, Calvin C.Y. Liao, Winston M.C. Wu, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In schooling, high-ability students in a classroom always perform better, whereas low-ability students often perform worse. The stability of performance may hurt students affects. However, students are engaged in games that they are playing. In most cases, they sometimes win and sometimes lose. This study terms such a property of games as the fluidity of performance. Furthermore, this study aims to define the fluidity of performance, and to analyze it in an educational game, which may suggest further investigation.

Original languageEnglish
Title of host publicationProceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012
Pages77-83
Number of pages7
DOIs
Publication statusPublished - 2012
Externally publishedYes
Event2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012 - Takamatsu, Kagawa, Japan
Duration: Mar 27 2012Mar 30 2012

Publication series

NameProceedings 2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012

Conference

Conference2012 4th IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, DIGITEL 2012
Country/TerritoryJapan
CityTakamatsu, Kagawa
Period3/27/123/30/12

Keywords

  • actual performance
  • perceived performance
  • the fluidtiy of performance

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction
  • Software

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