EduBingo: Design of multi-level challenges of a digital classroom game

Hercy N.H. Cheng, Yi Chan Deng, Sung Bin Chang, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

12 Citations (Scopus)

Abstract

Some researches suggest that Well-designed computer games can facilitate children's learning and motivation on mathematics [11, 17]. To sustain the fun in playing a learning game, according to the concept of flow", students need a series of challenges to match their developing skills. This paper addresses two design questions: 1) How to transform a popular game into an educational game? 2) How to design multi-level challenges to sustain fun for practicing arithmetic in that game? In this paper, the game rules of Bingo are modified to design a competitive computer game, called EduBingo, for practicing arithmetic in a classroom. Based on our previous works and surveys of several digital games, four dimensions of challenges are identified for devising such educational games. A trail test was conducted to preliminarily evaluate the game's effects on learning, and, in particular, the influences of different dimensions of challenges on practice.

Original languageEnglish
Title of host publicationProceedings - DIGITEL 2007
Subtitle of host publicationFirst IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Pages11-18
Number of pages8
DOIs
Publication statusPublished - 2007
Externally publishedYes
EventDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning - Jhongli City, Taiwan
Duration: Mar 26 2007Mar 28 2007

Publication series

NameProceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning

Conference

ConferenceDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Country/TerritoryTaiwan
CityJhongli City
Period3/26/073/28/07

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Software

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