Abstract
With the advance of technology, the price drop and the increasing reliance of personal computers showed possibilities on transforming our current education. As mentioned in Bloom's 2-sigma problem (Bloom, 1984), one-to-one classroom learning proved a significant learning outcome compared to the conventional. Therefore, with the assist of technology, applying 1:1 learning in the regular practice might be the ultimate goal for the educational transform. In this study, we explored the experiences and showed encountered problems for 1:1 learning in Taiwan. The experience was categorized into users and technology, followed by the analysis of criteria that based on empirical observations. As a result, the observation provided a guideline for the technology readiness, which consisted of the perception of users (teachers & administrators, students & parents) and the stability of pedagogical and hardware integration (pedagogy/software and devices). The result of this study also suggested that further attention should be addressed on the hardware infrastructure and the teacher's professional training, because there were over 50% of encountered problems that were mainly the problems for stability of computer hardware (54.41%). Most problems encountered by teachers & administrators could be solved by effective professional trainings and flexible school assessments (31.00%). Nevertheless, neither students nor parents showed a high participation ratio in this study (14.59%).
Original language | English |
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Pages | 977-982 |
Number of pages | 6 |
Publication status | Published - 2013 |
Externally published | Yes |
Event | 21st International Conference on Computers in Education, ICCE 2013 - Bali, Indonesia Duration: Nov 18 2013 → Nov 22 2013 |
Conference
Conference | 21st International Conference on Computers in Education, ICCE 2013 |
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Country/Territory | Indonesia |
City | Bali |
Period | 11/18/13 → 11/22/13 |
Keywords
- One-to-one
- Technology acceptance
- Technology adoption
- Technology readiness
ASJC Scopus subject areas
- Computer Science (miscellaneous)
- Education